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Showing posts with label Fantastic Battles. Show all posts
Showing posts with label Fantastic Battles. Show all posts

Friday, 7 November 2025

Fantastic Battles upcoming game

 


So this weekend we will (hopefully) be playing another game of Fantastic battles, Orcs vs Dark Elves. The scenario is one of my own creation heavily inspired by a scenario in a wargame magazine. The original was a recreation of the Battle of Camlan. It had an interesting pre game sequence involving both sides in a mini Strategic stance showdown. Each side selects a strategy, Ambush, Cautious advance or bold charge. Once selected their choices would be crossed referenced and one side would be deemed to have out scouted their opponent or have tied each other. This end result dictates the deployment zones for the two armies.

In this case the bold charge has run into an ambush. The Orcs will deploy their army facing east while the Dark Elves will form up a blocking force to the east and an ambushing force to the north. The Orcs will deploy 75% of their force with the remainder arriving later in the game.

Their strategic stance choice also granted them a bonus army strategy and an objective. Hopefully this game will give me the chance to test out some new rules that I have been working on.

Monday, 22 April 2024

Recent event Fantastic Battles game

 


So, this weekend some of the members got together to play a game or two, it worked out to be a game. Since I still had a game set up from a week or two ago I thought it might be good to run two players through the rules. 

 

Sunday, 7 August 2022

Fantastic Battles July 31st game day

Finally got together for our much delayed game day (my fault as it took longer to shake my cold than anticipated) 

The day consisted of one game, Fantastic Battles and general chit chat, good times . Three armies converged on the table top, 1500 points of Dwarfs vs Orcs and Undead with a combined total of 1500. It was good to play out the rules again, a few mistakes were made by us (nothing that would have impacted on the outcome) and we yet again were able to finish a big game in one day.

Full AAR can be found HERE

Next up we will return to Pulp Alley and also (by popular demand) to What a Tanker!

Date to be determined...



 

 

Wednesday, 6 July 2022

Fantastic Battles AAR posted on Rants & Ramblings blog

 

Click HERE to be taken to the full AAR on this exciting game.

More games of this to come with more Warhammer armies converted over to the system! Hopefully very soon...

Here are some samples of some of the stats for unit used in the battle.



Wolf Chariot (Vehicle)

Points

78

Resolve

Move

Melee

Shoot

Def

2×39

5

5

3

-

5+

10 RES


Unreliable

-1 on MISHAP & IMPETUOUS rolls

Fast

+1 Move [included]

Furious charge

+2 MEL when charging – in addition to regular +1 charge modifier

Expendable

When scattered no ripple of RES loss & do not count towards triggering army defeat.




Wolf riders light (Irregular)

Points

44

Resolve

Move

Melee

Shoot

Def

2×22

3

6

5

1/-

4+

6 RES


Unreliable

-1 on MISHAP & IMPETUOUS rolls

Mounted

+1 RES, +2 MOV +1 MEL [included]

Reckless

-1 RES,+1 MOV & MEL [Included}

Belligerent

See cheat sheet