We played another game of Midgard on May 24th, Empire vs Orcs. It was the first time for the Empire to show up on the table and while they had some good successes ultimately the Orcs looked to prevail. (game cut short for dinner)
Never wanted to be a member of a club that would have me as a member! This is an informal alliance of gamers with no fixed address to play their games.
We played another game of Midgard on May 24th, Empire vs Orcs. It was the first time for the Empire to show up on the table and while they had some good successes ultimately the Orcs looked to prevail. (game cut short for dinner)
| Game two Orcs defending on the left, Dwarf attackers right. |
| Game one Dwarf defenders left, Orcs attacking on the right. |
Two games of the same scenario, same results, the attacker won. In game one the Dwarfs were the defenders, game two the Orcs defended. There were two sessions, morning/afternoon, five players, one ref. There was no duplication of players so each group came up with their own battle plans.
The rules seemed to go over well with the players, as the ref I certainly liked them. I look forward to the next game of Midgard.
Full AARs can be found on the main site HERE.
So, this weeks scenario comes from the Midgard Chronicles book, scenario 7, Too eager! Last couple of games saw the defenders with no incentive to move. this time around, the defenders will be split with one contingent well separated from the other contingents, but holding on to the main objective. It will behoove the defenders to advance in support of this isolated group to both save them from destruction and to hold the objective.
Once again it will be Orc vs Dwarf and this time around we will randomly determine who is the attacker and who is the defender. We may well play this game twice on Saturday with two different groups, all depends on who all can attend and when (morning or afternoon)
Battle in the badlands! This weekend hope to run a couple of games of Midgard Heroic Battles with some of the guys. I plan to run the same battle for two different groups of players on Saturday and Sunday.
| Dwarf defenders |
The battle will see the Dwarves defending against a horde of Orcs. Both army lists are from the rulebook, the scenario is my own. (really just the first scenario with more scenery) The picture shows the troops set up for some solo gaming that I am playing this week in preparation for the weekend's event.
| Orcs deployed for the attack |
So we got our two games in this past Saturday. There were three players for Devilry and four for What a Cowboy! (not including me as GM) A good time had by most, if not all even though defeating the witches seem nigh impossible.
What a Cowboy was fun and moved along quite well despite a gaff in rules understanding.
Up next will be a game of Midgard Heroic Battles at the Sgts Mess this Saturday!
Maybe Adeptus Titanicus giant robot gladiatorial matches as well or instead of Midgard. I just painted up 4 traitor titans, it might be nice to get them on the table.
Naturally, Pulp Alley is also high up on the list.
I have some witches and some Puritans, oh and a witch hunter general!
HERE is a link to a Youtube intro Devilry Afoot game. Note, not a video by me but an excellent video by Skirmish Wargames.
This is already set up and ready to go.
I have watched a few videos of this game in action, I think it is time to give it a try.
Here is a LINK to an introductory video by Two Fat Lardies. They have more posted on Youtube.
It does do a lot of what Fantastic Battles does not. Some of my more important (to me) homegrown rules amendments for Fantastic Battles are apparently standard rules in Midgard. The good news is that there are no issues with basing! There are similarities, but also differences.