So despite an interruption in the gaming day, we were able to tackle a few games today. The 'big' game saw us return to Pulp Alley after too long an absence. Two leagues of apes, one a scientific expedition, the other a gorilla general and his troops struggled over a ruined city landscape each trying to capture (or help) a lone astronaut (Brent)
The game worked out to be very hard on each players gangs. The Chimpanzees lost their gorilla zoo keeper gang in a brawl that also resulted in their gorilla gang that they were fighting being eliminated. The other two gorilla gangs found disaster due to terrain & plot point perils. Ultimately it was a close match going right down to the end of turn six, but a well placed shot by the gorilla leader, along with a clever card play, saw Zira wounded forcing her to drop the plot point that she controlled. This left the gorilla leader as the only owner of a plot point and thus the winner!
While we were able to jog our collective memories about the rules and were able to play with only a few errors, it is kind of sad what simple rules defied or immediate recollection.
After Pulp Alley we tried out a board game called Mare Nostrum, an empire building game. It was good to finally take this one off the shelf and give it a whirl. Like all games there was a rules learning curve and lots to think about regarding strategic goals. The game itself is actually quite simple, rules wise, but presents a lot of options for the path to victory with lots of replay potential. The turn sequence is quite intuitive and quick to pick up leaving players able to focus on their plans for conquest.
We rounded off the day with two quickie games, Tsuro and King of Tokyo. Both lightweight games but both entertaining.
Next time we will hopefully play a full game of Mare Nostrum and maybe What a Tanker. Still want to do more Fantastic Battles as well!
Thanks for hosting the session!
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