A sample list for the game, but only too happy if someone else wants to create some leagues.
The figure breakdown is kind of fixed as I only have so many figures. Available groupings are:
- 2 male chimps, 1 female chimp and 1 five figure gorilla gang.
- 2 male gorillas, 3 five figure gorilla gangs
- 2 male orangutans, 1 gorilla, 1 gang of five gorillas
- 3 humans and 3 gangs of five human figures
- 3 male astronauts and 1 female astronaut
I also have 6 mounted gorillas, 1 that would be a leader type while the other 5 could be a gang.
For now, here are three leagues for review.
League: The Astronauts League perks – Company of Heroes [10]
Taylor |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D8 |
3D8 |
3D6 |
2D6 |
2D8 |
2D6 |
3D8 |
Abilities |
Summary |
Savage
|
Once per turn, after resolving a brawl, if you are still engaged then you may immediately start another brawl with the same enemy. Resolve the fight as normal. |
Moxie
|
You ignore the multiple fights penalty when rolling Brawl dice. |
Dodge |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D8 |
2D8 |
2D8 |
3D6 |
2D6 |
3D6 |
3D8 |
Abilities |
Summary |
Deductive
|
Action: Draw one Fortune card. |
Shrewd
|
Your Dodge and Cunning dice-type are not affected by injuries |
Landon |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D10 |
3D6 |
2D8 |
2D6 |
3D10 |
N/A |
3D6 |
Abilities |
Summary |
Big
|
Raise Health and Might one dice-type. Reduce Dodge and Finesse one dice-type. Note, if a d6 skill is reduced then it drops to no-dice. |
Crafty
|
Once per turn, you may re-roll one Dodge or Cunning die. |
Stewart |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D8 |
2D6 |
3D6 |
N/A |
2D8 |
3D8 |
3D8 |
Abilities |
Summary |
Unlucky
|
Select two level 1 abilities at no additional cost. When an opponent plays a Fortune card effect during this character’s activation, they draw 1 Fortune card. |
Quick witted
|
Once per turn, shift your Might, Finesse or Cunning dice-type down to gain a +2 bonus to that skill |
Hard Nose
|
Once per turn, you may re-roll one Might, Finesse, or Cunning die. |
Reanimated
|
You automatically pass all 1d Health checks. Reduce Dodge to no-dice. You cannot block. You cannot move over 6” except to rush |
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League – The Chimpanzees League Perks
Daredevils |
One or more characters can, once per turn, gain a +1 bonus for a peril challenge |
Zira |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Leader |
D10 |
N/A |
N/A |
3D10 |
3D10 |
3D10 |
3D10 |
Abilities |
Summary |
Disarming
|
When fighting you, lower level enemies must roll a Finesse check before choosing a skill to use in the fight. If they fail to roll at least one success then they can only Dodge. |
Harmless
|
An enemy that is over 6” away cannot target, attack, or rush you. You can never target or attack an enemy. Reduce your Brawl and Shoot to no-dice. |
Indomitable |
You may re-roll one Recovery check per turn. |
Cornelius |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D8 |
2D8 |
N/A |
3D8 |
3D6 |
3D6 |
4D8 |
Abilities |
Summary |
Two Fisted |
Add +1 die to two skills. Reduce Shoot to no-dice. |
Quick Strike |
Once per turn, shift your Brawl dice-type down to gain a +2 Brawl bonus. |
Lucius |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Ally |
D6 |
N/A |
2D6 |
3D6 |
1D6 |
1D6 |
2D6 |
Abilities |
Summary |
Brainy |
Add +1 die to Dodge and Cunning. Reduce Brawl to no-dice. |
Zoo Keepers |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Gang [5] |
N/A |
#D8 |
#D6 |
1D6 |
#D8 |
N/A |
N/A |
Abilities |
Summary |
Beast |
You cannot perform actions. |
Mindless
|
Raise Brawl and Might one dice-type. Reduce Cunning and Finesse one dice-type. Note, if a d6 skill is reduced then it drops to no-dice. |
Speedy |
You may move up to 16” — instead of 12”. |
------------------------------------------------------------------------------------------------
League: Gorilla soldiers League Perks
Long Range |
Characters in this league ignore the –1 penalty for long range. Characters in this league may re-roll 1 Shoot die during their activation if they do not move. |
Greater Purpose |
Opponents do not become Director by clearly winning a fight against your level 1 and 2 characters. |
Nefarious |
Characters in your league may shoot into a brawl which includes a colleague. Shooting into a brawl is an unopposed attack and all hits are assigned randomly to the engaged characters. |
Ursus |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Leader |
D10 |
3D8 |
3D10 |
3D8 |
3D10 |
2D10 |
2D10 |
Abilities |
Summary |
Tactician
|
When you deploy on the table, select one of the following Gang abilities: Armed, Dangerous, Disciplined, or Loyal. Your Gangs count as having this ability when within 12” of you. See bottom of page. |
Rally
|
At the end of each turn, one friendly Gang within 12” of you may roll a 1d6 Recovery check if they are below full strength (models). If passed (4+), return one model to the Gang. |
Commander |
Add +4 slots to your league roster to use for level 1 and level 2 characters only. |
Eldon Sgt |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Sidekick |
D8 |
2D6 |
3D8 |
3D6 |
2D8 |
2D6 |
3D8 |
Abilities |
Summary |
Veteran |
You ignore the multiple fights penalty when rolling Shoot dice. |
Quick Shot |
Once per turn, shift your Shoot dice-type down to gain a +2 Shoot bonus against an enemy within close range. |
Gorilla soldiers |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Gang [5] |
N/A |
#D8 |
#D6 |
1D6 |
#D8 |
N/A |
N/A |
Abilities |
Summary |
Mindless
|
Raise Brawl and Might one dice-type. Reduce Cunning and Finesse one dice-type. Note, if a d6 skill is reduced then it drops to no-dice. |
Gorilla soldiers |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Gang [5] |
N/A |
#D8 |
#D6 |
1D6 |
#D8 |
N/A |
N/A |
Abilities |
Summary |
Mindless
|
Raise Brawl and Might one dice-type. Reduce Cunning and Finesse one dice-type. Note, if a d6 skill is reduced then it drops to no-dice. |
Gorilla soldiers |
Health |
Brawl |
Shoot |
Dodge |
Might |
Finesse |
Cunning |
Gang [5] |
N/A |
#D8 |
#D6 |
1D6 |
#D8 |
N/A |
N/A |
Abilities |
Summary |
Mindless
|
Raise Brawl and Might one dice-type. Reduce Cunning and Finesse one dice-type. Note, if a d6 skill is reduced then it drops to no-dice. |
Armed |
This gang ignores the multiple fights penalty when rolling Shoot dice. |
Dangerous |
This gang ignores the multiple fights penalty when rolling Brawl dice |
Disciplined |
This gang always counts as being in cover. |
Loyal |
This gang is not knocked out until it is down to 1 model. |
In as much as I used to like the chimp characters in Planet of the Apes, the gorillas could be fun to use. However, perhaps the orang politicians plus gorillas could make for another interesting league...
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