Never wanted to be a member of a club that would have me as a member! This is an informal alliance of gamers with no fixed address to play their games.
One blog to rule them all, One blog to find them,
One blog to bring them all, and on the internet
bind them.
One blog to bring them all, and on the internet
bind them.
Follow the links below to our members Blogs to see what activities they are up to, both for the club and for their own interests.
Sunday, 26 May 2019
Next big game?
Aiming to do a big siege game, Saturday June 8th, looking for forces for both defenders and attackers!
Monday, 7 January 2019
Pulp Alley Lemuria campaign
Hi all
Some pictures of some of the scenery that I am working on for our campaign.
First up the arena for the opening scenario Arena of Death!
It is a repainted play mobile toy. Two coats of paint (including texture paint) have transformed it from looking like a cheap toy to looking like a slightly more expensive toy.
After that are some WIP pictures of some scenery for one of the scenarios.
Some pictures of some of the scenery that I am working on for our campaign.
First up the arena for the opening scenario Arena of Death!
It is a repainted play mobile toy. Two coats of paint (including texture paint) have transformed it from looking like a cheap toy to looking like a slightly more expensive toy.
After that are some WIP pictures of some scenery for one of the scenarios.
Membership renewal time again
Hello all
Just a reminder that it is time to renew your membership, see me at the next gameday to get your new card (and pay your dues)
Thank you
Just a reminder that it is time to renew your membership, see me at the next gameday to get your new card (and pay your dues)
Thank you
Sunday, 6 January 2019
Pulp Alley Lemuria campaign 2019
Lemuria
Pulp Alley campaign 2019, rule modifications
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No mounts may be bought as perks. They may be bought after the first game. Leagues may buy mounts through the usual method when expending points at the start of a scenario. Mounts will also appear through reward cards.
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No ranged weapon kits may be purchased, with the exception of primitive.
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Heavy melee weapon may be selected, but not for free, it costs a slot.
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All other melee weapon kits may be selected as a kit for free as per the rules in the league book page 34.
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You cannot run and shoot.
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You cannot shoot more than once per turn regardless of what you are using to shoot with. This means 1 shot in your activation or 1 shot as a response to being shot at or in a peril test.
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1 shot exception would be TWO GUN ability which would grant 2 shots in your activation, or 2 shots in reaction, or one each, or in any other combination (peril test, reaction, activation)
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Bursts take a full action to place, so you cannot move and place a burst
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Scenarios are all designed for 1-4 players, once played a
scenario might not get played again (it is possible but do not count
on it) From my viewpoint I do not have to set up any duplicate
tables. At the end of the gaming day we will draw to see what
scenario we will play next session.
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All perils will be treated as if extreme, and random cards
draws will be used to determine the peril not cards from your hand
of cards.
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Difficult terrain that counts as perilous if you try to
run through them.
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Obscuring if your target is in or on the other side of an
obscuring area the they are considered to be in cover even if they
are not in contact with the area.
-
Plot points will be considered to be small targets &
will impact on how they can be engaged. For example, if you are in
contact with a plot point then an enemy cannot move into contact
with the plot point without engaging you.
Friday, 28 April 2017
Doctor Who game, the Green Death using DWMG rules.
Game will be held on Sunday May 7th at 1:30pm at Western Keep. This is a test game for the one that will be run at Cangames with 6 players. RSVP .
Labels:
Doctor Who,
Events,
Proposed game events
Sunday, 16 April 2017
Photos from 8 April Vice Alley Game:
Ally: Peter Warren
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Brawl
3 d 6
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Shoot
***
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Dodge
3 d 6
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Might
1 d 6
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Finesse 1 d 6
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Cunning 1 d
6
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Animal [1, LP] Applied to skills.
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Speedy [1]: You may run up to
16” instead of 12”. Any move over 6” counts as running.
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Pistol Whip: (no amo) Brawl is never lowered below 1d.
Can’t score more than 2 hits.
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Health:
d6 Down
Out
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Sample of new card format for PA above.
| SIS League joined by Peter Warren far right. Easter Flavour! |
Tuesday, 24 January 2017
Home for Christmas with the Giant Worm
This was the first Frostgrave game I have run and it took place over the Christmas holidays in a wintery village. We used the "Worm" scenario. Three groups of brave adventurers: Chronomancers warband, Dark Elf warband and a Thaumaturge warband went forward to seeks treasure and possibly glory if they chose to fight a giant worm. Then there was Father Christmas who did not do much.
| Main bridge over the river, Father Christmas looks on. |
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