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One blog to bring them all, and on the internet
bind them.



Follow the links below to our members Blogs to see what activities they are up to, both for the club and for their own interests.

Tuesday 30 July 2024

Pulp Alley Vice Alley II

 

At the top of the picture is the hobo camp on the other side of the tracks

So, I have the layout for the dockyards and warehouse district pretty much figured out. There is still a lot of work to be done to finish off these building,  but a lot has already been done.

Tuesday 23 July 2024

Getting ready for the next Pulp Alley Campaign - VICE ALLEY

 

Hi everyone

So, as promised there will be a new Pulp Alley campaign, a Chicago cops and robbers style game starting in August. I have been working on the table throughout July. Currently there are around 42 buildings on the table, the plan is to mark out 3' x 3' actions as needed to play any given scenario. The pictures included are just a rough draft as it has already been changed since these pictures were taken. I plan to add a dock yard on another table.

Players do need to decide at the start of the campaign which faction they are working for the syndicate or law and order. It will impact what scenarios you can select and may even impact who is an enemy to each other.

  1. Like the previous campaign everyone will get a free random associate at the start of the campaign.
  2. If you select an associate during your league build you may select that associate as per the rules on page 27-28.
  3. Weapon kits may be selected as per page 115 of the rule book. One free choice per character
  4. During the game you will be restricted to level 1 backups. As your Influence/Reputation grows you will be able to select higher level backups. If anyone selects the perk call to arms then backups selected with those points are not restricted.
  5. There may be special events that will impact on L & O/Syndicate leagues depending on the success of the respective sides.
  6. Throughout the campaign you will have a chance to control specific locations (pool hall, racetrack etc) these locations will grant you a chance to gain some benefit.
  7. There are some scenarios that can only be selected by a specific faction and only if that faction has a high enough Influence/Reputation score.
  8. There are a lot of scenarios that are two player scenarios that can almost operate like a challenge. One player can select a scenario and challenge an opponent.
  9. In some cases, in any given scenario, leagues of the same faction may not be enemies while in other scenarios they are. Even L&O leagues can mix it up, jurisdictional issues and all that.
  10. There may be scenarios, or as a result of Reputation/Influence level that will see you gain vehicles for a scenario, or even longer.
  11. I am thinking this campaign will not run as long as the last one, but the actual number of games is not predetermined.
As always I have extra figures and extra leagues that can be selected should anyone run low on time to build a league and figs of their own.
So far one player has already submitted their league to me. Once completed please forward your league to me. If you have pictures of figures please include them.
If you have a chance could you maybe indicate if there are times that work better than others to game, and/or specific dates that are no good.

If you have any questions or suggestions about what you want to see in the campaign please do not hesitate to contact me.

Thank you

Saturday 13 July 2024

Pulp Alley, Vice Alley II preview of things to come

 


So, I am getting ready for the August start of our next campaign, Vice Alley II. I pulled out 37 buildings  and spread them out over the gaming table. They certainly do fill up a 9' x 5' game table! Right now it is just a rough setup more for the purpose of seeing what I have and what needs to be worked on.(the answer is a lot) 

Tuesday 9 July 2024

Pulp Alley China Station campaign final standings [updated 07-23-2024]

 

So, the winner of the campaign can now be revealed, not that it really matters who won as aren't we all winners after all, but not really there was only one, but I think in a greater sense everyone can take a share of it, but maybe...😕😧 oh never mind.

There were three leagues that made it beyond 15 reputation points, the top league was,,,

Monday 8 July 2024

Pulp Alley China Station campaign has ended!

The lost cause

We had our final game day of the China Station campaign. We added two extra scenarios, not in the campaign book, and finished off with chapter 12 of the actual campaign. In preparation for what was to be a marathon session, I set up three separate tables.The day started for me at 11;30 and ran to midnight, a total of 6 games were played. Three players arrived for the 11:30 start then two more around two, and the last two around 6pm. The early crowd left around 5pm, but there was an overlap that saw a couple of games being played at the same time. Everyone played at least two games and everyone played in the last chapter, one game with three players, the other with 4 players.