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bind them.



Follow the links below to our members Blogs to see what activities they are up to, both for the club and for their own interests.

Tuesday, 30 August 2022

Next game day and update regarding Pulp Alley game from our last session

 Looks like next game day will be Sunday September 17th 18th.

So far I believe What a Tanker! is still on the list, as is Mare Nostrum (time permitting) I have been working on another game this week but I do not think I will have it ready in time. 

Also I have posted an AAR for our Pulp Alley game from August 21st. Click HERE to see the report.



Sunday, 21 August 2022

Another fun game day thanks to all who attended!

So despite an interruption in the gaming day, we were able to tackle a few games today. The 'big' game saw us return to Pulp Alley after too long an absence. Two leagues of apes, one a scientific expedition, the other a gorilla general and his troops struggled over a ruined city landscape each trying to capture (or help) a lone astronaut (Brent) 

The game worked out to be very hard on each players gangs. The Chimpanzees lost their gorilla zoo keeper gang in a brawl that also resulted in their gorilla gang that they were fighting being eliminated. The other two gorilla gangs found disaster due to terrain & plot point perils. Ultimately it was a close match going right down to the end of turn six, but a well placed shot by the gorilla leader, along with a clever card play, saw Zira wounded forcing her to drop the plot point that she controlled. This left the gorilla leader as the only owner of a plot point and thus the winner!

While we were able to jog our collective memories about the rules and were able to play with only a few errors, it is kind of sad what simple rules defied or immediate recollection.

After Pulp Alley we tried out a board game called Mare Nostrum, an empire building game. It was good to finally take this one off the shelf and give it a whirl. Like all games there was a rules learning curve and lots to think about regarding strategic goals. The game itself is actually quite simple, rules wise, but presents a lot of options for the path to victory with lots of replay potential. The turn sequence is quite intuitive and quick to pick up leaving players able to focus on their plans for conquest.

We rounded off the day with two quickie games, Tsuro and King of Tokyo. Both lightweight games but both entertaining.

Next time we will hopefully play a full game of Mare Nostrum and maybe What a Tanker. Still want to do more Fantastic Battles as well!

Thursday, 11 August 2022

Next game date Sunday August 21th

 


Planet of the Apes Pulp Alley game. Beneath a blazing Betelgeuse like sun, ape leagues and human leagues battle to acquire a critical item that will aid them in the conquest of the planet! Who will escape with the mysterious item?

Followed by, maybe, a game of What a Tanker! This would be a chance to test out artillery and anti-tank weapons.  


If not What a Tanker, maybe a boardgame like...

See Y'all on Sunday!!

Sunday, 7 August 2022

Fantastic Battles July 31st game day

Finally got together for our much delayed game day (my fault as it took longer to shake my cold than anticipated) 

The day consisted of one game, Fantastic Battles and general chit chat, good times . Three armies converged on the table top, 1500 points of Dwarfs vs Orcs and Undead with a combined total of 1500. It was good to play out the rules again, a few mistakes were made by us (nothing that would have impacted on the outcome) and we yet again were able to finish a big game in one day.

Full AAR can be found HERE

Next up we will return to Pulp Alley and also (by popular demand) to What a Tanker!

Date to be determined...



 

 

Monday, 11 July 2022

July 10th gameday and plans for the 17th

So three of us got together on the weekend to play a couple of game. It wa a truncated game day tarting at around 1:30 an extending into the early evening. 


 

First up we tested out The Walking Dead game by Mantic. Technically the game i to be played either solo or head to head, 1 v 1. Today was jut a run through to see how the game functioned, not so much a test of the proper way to play the game, more of an extension of the tutorial contained in the quick start guide. 

We started with two players and as our third member arrived we split up the forces so that we each controlled 1 character. The mechanics of the rules were fairly straightforward and despite our disregard for the proper turn sequence the game gave us a feel for the game. I plan to try and run the solitaire small forces version and will repot on it on the Rants & Ramblings blog.


Our second game was a boardgame, Conquest of planet Earth. This is a game that two of us have played fairly often, but was new to one of the players. The game can be played competitively or cooperatively, we chose the latter.  Our three alien races were: Vyborian Arbiters, The Fome Guild Mages and the Trun. So these three alien races had to try and conquer circa 1950's Earth in 10 turns. Well the only race that had any real success was the Trun who were controlled by the player who had never played the game. He accounted for the majority of the fear points (victory points) and brought us closer to victory than the two veteran players have ever been. Alas as is typically our fate with this game the poor colonizing aliens were once again repelled by truth justice and the American way, in other words, the military industrial complex came through again!   

On Sunday July 17th we will hopefully get to try out another game of Fantastic Battles along with a Pulp Alley game, and maybe one other quick play miniature game TBD!

See you then!


Thursday, 7 July 2022

Next game day(s)?

 Hi everyone!

So, it looks like two possible game days in the near future, Sunday July 10th and Sunday July 17th.

Sunday July 10th

This Sunday looks to start a little later than we have recently done so maybe 1pm-2pm start time. Possibilities for this day would include a boardgame, Pulp Alley miniatures or another game of Fantastic Battles,

Sunday July 17th

Hopefully back to our 'new' earlier start time of 11am. If that happens we could certainly try any number of games, including such things as Fantastic Battles (seeing a trend?), Pulp Alley, Chaos in Carpathia (on a mountain side) or explore another skirmish game like Fist full of lead. Open to suggestions.

See everyone soon!! 


Wednesday, 6 July 2022

Fantastic Battles AAR posted on Rants & Ramblings blog

 

Click HERE to be taken to the full AAR on this exciting game.

More games of this to come with more Warhammer armies converted over to the system! Hopefully very soon...

Here are some samples of some of the stats for unit used in the battle.



Wolf Chariot (Vehicle)

Points

78

Resolve

Move

Melee

Shoot

Def

2×39

5

5

3

-

5+

10 RES


Unreliable

-1 on MISHAP & IMPETUOUS rolls

Fast

+1 Move [included]

Furious charge

+2 MEL when charging – in addition to regular +1 charge modifier

Expendable

When scattered no ripple of RES loss & do not count towards triggering army defeat.




Wolf riders light (Irregular)

Points

44

Resolve

Move

Melee

Shoot

Def

2×22

3

6

5

1/-

4+

6 RES


Unreliable

-1 on MISHAP & IMPETUOUS rolls

Mounted

+1 RES, +2 MOV +1 MEL [included]

Reckless

-1 RES,+1 MOV & MEL [Included}

Belligerent

See cheat sheet


Sunday, 3 July 2022

Possible leagues for PA of the Apes

 A sample list for the game, but only too  happy if someone else wants to create some leagues.

The figure breakdown is kind of fixed as I only have so many figures. Available groupings are:

  • 2 male chimps, 1 female chimp and 1 five figure gorilla gang.
  • 2 male gorillas, 3 five figure gorilla gangs
  • 2 male orangutans, 1 gorilla, 1 gang of five gorillas 
  • 3 humans and 3 gangs of five human figures
  • 3 male astronauts and 1 female astronaut

I also have 6 mounted gorillas, 1 that would be a leader type while the other 5 could be a gang.

For now, here are three leagues for review.